Master and Commander is a simulation of Napoleonic naval combat. Simple rules are employed for fast play while still
retaining the essence of Napoleonic naval combat. Players can chose to play an historical scenario, a "free purchase"
battle or a duel. In a free purchase game, each player starts with 50 Ship Purchase Points and spends those points to build a fleet. A ship costs an amount equal to its Fire Power value. For play variety, players can set up coastal terrain with Fort and Shore Battery markers along map edges. Players determine the wind direction before the game begins. Three historical scenarios are included in the game box. A scenario book of twenty-three additional historical naval combat scenarios for the American War of Independence is available for free download in the link below. Scenarios and games can be between one or two ships per side or between fleets of ships. This is an upgrade of the classic WDG game with new counter and marker art, new design features and historical scenarios by Peter Schutze.
GAME CONTENTS
8-Page Rulebook
120 Double-Sided 1" x 1/2" Ship Counters
88 5-8" Crew, Marine, and
Miscellaneous Markers
22" x 17" Hex Grid Sea Game Board
8.5" x 11" Hex Grid Sea Template