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MBT Second Printing is a detailed tactical wargame set in a hypothetical 1987 Cold War conflict between NATO and Soviet forces in West Germany.
This is a system focused on modern mechanized combat at a very granular level. Individual tanks, vehicles, infantry squads, helicopters, and aircraft all operate on a battlefield where positioning, line of sight, and timing are critical. Engagements happen at close range, with every decision carrying immediate consequences.
The game models a wide range of modern combat elements, including advanced armor, anti-tank guided missiles, night fighting systems, artillery support, air power, and command control. A modular rules system allows players to scale complexity, from more accessible play to a highly detailed simulation.
With multiple scenarios and geomorphic maps, MBT offers a lot of replayability and flexibility. It is best suited for players who enjoy detailed tactical systems and want a deep, systems-driven experience of modern warfare.
Contents include: counter sheets, geomorphic map boards, data cards, rulebook, playbook, game cards, player aids, and ten-sided dice.



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