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Wargames According to Mark Herman is a hardcover book on historical wargame design by one of the most influential designers in the hobby.
Rather than presenting a single rigid method for designing games, Mark Herman explores his own approach to turning history into playable systems. The book discusses design philosophy, historical interpretation, player agency, sequence of play, combat resolution, and the many practical choices that shape a finished wargame.
Drawing on decades of work across SPI, Victory Games, and GMT, Herman uses examples from his own designs, including titles such as For the People, Empire of the Sun, Churchill, Fire in the Lake, and the Great Battles of History series. For fans of his games, it offers a look behind the curtain; for aspiring designers, it provides useful insight into how historical problems become playable decisions.
This is a strong choice for wargamers, designers, and readers interested in the craft behind historical simulation games.
Contents include: one hardcover copy of Wargames According to Mark Herman.






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