We are on holiday from 15-29th August. Shipping will be today for orders until 18H. Other orders will ship on the 30th. Use HOL26 in your chart to get 5% discount for orders during our vaction!
Ancient Civilizations of the Inner Sea is a strategic civilization game for 1 to 6 players, set around the ancient Mediterranean from the Bronze Age onward. Players guide emerging or established civilizations as they expand across land and sea, build wonders, develop trade, and compete for lasting influence.
This is not a detailed empire-management simulation. Instead, it uses a streamlined, card-driven approach to create a fast-playing game of rise, conflict, disaster, and survival. There are no dice; uncertainty comes from event cards, player decisions, shifting board positions, and the timing of opportunities and catastrophes.
Players may build prosperous commercial powers, wage war, sack cities, construct the Seven Wonders, or survive the plagues, invasions, civil wars, floods, and other disasters that can reshape the ancient world. The game supports several formats, from a full multi-epoch campaign to shorter historical scenarios featuring civilizations such as Egypt, Rome, Carthage, Troy, Mycenae, Phoenicia, and the Celts.
Solo play is explicitly supported, with dedicated scenarios that place the player in situations such as defending Egypt, protecting Rome, or leading Greek campaigns against Persia.
Ancient Civilizations of the Inner Sea works well for players who want a broad, accessible civilization game with plenty of historical flavor, high replay value, and room for both competition and chaos.
Contents include: a mounted game board, wooden pieces, Seven Wonders blocks, record-keeping cylinders, player aids, civilization displays, cards, rulebook, and playbook.





We are on holiday from 15-29th August. Shipping will be today for orders until 18H. Other orders will ship on the 30th. Use HOL26 in your chart to get 5% discount for orders during our vaction!
