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BattleTech: A Time of War RPG is a roleplaying core rulebook set in the BattleTech universe. Instead of focusing only on battlefield command, it lets players create MechWarriors, soldiers, nobles, spies, traders, mercenaries, and other characters living through the wars and political struggles of the Inner Sphere.
The game is designed for campaigns where personal choices, faction loyalty, intrigue, military service, and survival matter as much as what happens inside a BattleMech cockpit. It can be used for standalone roleplaying campaigns or connected to the wider BattleTech tabletop game for groups who want character-driven stories around their battles.
Format: RPG core rulebook.
This is a roleplaying game book, not a boxed miniatures game. It is designed to mesh with the broader BattleTech tabletop rules, especially for groups who want to combine RPG play with classic BattleTech battles.






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