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From the publisher:
For the Motherland! The Russian Front, 1941-44 is the all-new, single map game design by renowned Japanese game designer, Masahiro Yamazaki. This edition features a mounted map and delivers an eminently-playable version of his original, two-map War for the Motherland release that can be played to completion in a single sitting.
The game begins with Operation Barbarossa marking the German invasion of the Soviet Union, and culminates towards the end of the war when the Russians had effectively driven back the German forces and were entering the final stages of the epic struggle on the Eastern Front when the tide had completely turned. The game includes four variable turn scenarios: Operation Barbarossa (1 to 7 Game-Turns), The Road to Stalingrad (1 to 12 Game-Turns), Fall Blau (8 to 17 Game-Turns), and War for the Motherland campaign (1 to 22 Game-Turns). One of the nice new twists implemented for the strength chit system is the variable and increasing combat chit strength for the Soviets over time to model the increasing combat effectiveness of the Soviet Armies.
This all-new game design borrows from some of the lessons learned from the larger two-map game, War for the Motherland, and compacts the scope and design of the game into a very playable yet illuminating game covering the struggle for the Eastern Front that can be completed in a single sitting. For example, the larger War for the Motherland game involves more units and takes 40 turns to complete, whereas this compact design has fewer units and only takes 22 turns to complete. Players will also appreciate the upgraded components featuring a mounted game map and 9/16" counters. For the East Front aficionado, this is a must-buy for those familiar with Yamazaki's great contributions in covering the East Front who now delivers this sleek, new compact design.
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Experience the colossal conflict on the Eastern Front with For the Motherland! The Russian Front, 1941–44 by Compass Games.
Designed for 1 to 2 players with scenario playtimes ranging from 2 to 5 hours, For the Motherland! refines Yamazaki’s classic design principles into a sleek, accessible campaign experience.
The struggle between Nazi Germany and the Soviet Union remains the defining theater of World War II, characterized by vast distances, brutal attrition, and massive armored clashes.
For the Motherland! puts players in strategic command of the entire theater from 1941 to 1944. Unlike expansive multi-map monsters that take days to set up, this compact single-map design delivers the full arc of the East Front struggle—from the shock invasion of Operation Barbarossa to the desperate battles of Stalingrad and Kursk—in an approachable, highly tense format.
Masahiro Yamazaki updates his acclaimed Eastern Front systems into a streamlined design:
The game features a beautiful mounted mapboard depicting the Soviet western frontier at 74 km per hex.
For the Motherland! fills a sweet spot in any wargamer's collection. It provides the grandeur and deep decision-making of a strategic East Front campaign without requiring a massive multi-table setup or a 40-hour commitment.
The variable chit system keeps combat unpredictable, while the evolving Soviet strength mechanics ensure the strategic tension shifts naturally over the course of the game. Highly recommended for both veterans of Masahiro Yamazaki’s work and players looking for their first accessible Eastern Front wargame.
Verdict: A sleek, brilliantly executed single-map East Front wargame that delivers massive historical scope in a manageable playing time.




We are on holiday from 15-29th August. Shipping will be today for orders until 18H. Other orders will ship on the 30th. Use HOL26 in your chart to get 5% discount for orders during our vaction!
