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China’s War is a strategic COIN series game covering the opening years of the Second Sino-Japanese War, from 1937 to 1941.
Players take control of one of four asymmetric factions: Imperial Japan, the Chinese Government, the Chinese Communist Party, or the regional Warlords. Each faction has its own goals, tools, and pressures, creating a conflict where military action, political influence, economic extraction, and uneasy cooperation all matter.
The card-driven COIN system regulates turn order, events, victory checks, and faction activity. Players will build and maneuver forces, influence or control population spaces, exploit resources, and respond to shifting historical events. As in other COIN titles, the challenge is not simply defeating an enemy army, but achieving your faction’s political objectives before the situation changes.
The game includes rules for non-player factions, making it playable solo, with two players, or with a full four-player group.
China’s War is a strong fit for players interested in modern Asian history, asymmetric conflict, and GMT’s COIN system in a less commonly covered theater of the Second World War.
Contents include: a mounted map board, playing cards, wooden pieces, pawns, counters, rulebook, playbook, faction aids, solitaire materials, sequence sheet, and dice.







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