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Hidden Strike: American Revolution is a card-driven game of the American War of Independence from Worthington Publishing. Players move military forces across key regions as the American colonists try to defeat the larger British army and navy and secure independence. The game is won by controlling a majority of regions, making timing, card management, and where you commit your forces central to play.
The game supports several ways to play. Solitaire mode lets one player take on the British forces, co-op mode lets players work together as American colonists, versus mode pits an American player against a British player, traitor mode adds a hidden loyalist threat, and mastermind mode has one player take the role of George III against the Sons of Liberty.
This makes Hidden Strike a flexible American Revolution title rather than a simple two-player-only wargame. It works as a solo challenge, a cooperative historical game, or a more confrontational card-driven contest, with British and American decks driving the pressure across the board.
Publisher: Worthington Publishing
Designers: Maurice Suckling and Dorian Richard
Players: 1–5
Playing time: 1–2 hours
Format: Standalone card-driven historical strategy game
Setting: American War of Independence
Play modes: Solitaire, co-op, versus, traitor, and mastermind
Age: 14+
Contents include: 37 British Forces cards, 37 American Forces cards, 11 Founding Father cards, Lord George Germain and George III cards, 11 Loyalty cards, 15 Reserve cards, 89 tokens, six double-sided Control Flag cards, one game board, one Reserve Force Pool Expansion card, and two rulebooks.







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