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Oceans of Fire is a strategic World War II wargame covering the Pacific Theater, from India and Southeast Asia to the west coast of the United States.
Players command Japanese, American, British Commonwealth, Dutch, and Chinese forces across a vast area-movement map. The game can be played by two or three players, with the three-player version splitting the Allied command between the United States and the Commonwealth side.
Command Points drive the action, forcing players to choose which operations matter most each turn. Carrier task forces, amphibious invasions, land-based air, submarines, transports, ground combat, airfield construction, fortifications, port upgrades, and strategic warfare all play a role. Although strategic in scope, the game creates a strong operational feel as players assemble forces, launch missions, intercept enemy moves, and fight naval and air battles before troops ever reach the beaches.
The game includes five scenarios, from shorter introductory battles to the full campaign. Historical event cards add uncertainty and flavor, while rules for kamikazes, monsoon weather, leaders, naval supply, and special operations help capture the changing character of the Pacific War.
Contents include: two unmounted map sheets forming a 34” x 43” game map, six countersheets with 1,080 counters, a 67-card event deck, rulebook, scenario book, naval battle board, four player aid cards, three reinforcement cards, three force pool cards, three carrier air displays, four 10-sided dice, and a box with lid.








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