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Scream, Aim, Fire! is a solitaire tactical wargame of squad-level combat in the immediate aftermath of D-Day.
Product Type: Ziplock standalone solitaire wargame.
The player commands American infantry and armour pushing inland to capture objectives while the game system controls the German defenders. A dice-driven action system guarantees activity each round, but not always the exact actions you need, while a card-driven enemy system brings machine-gun nests, veteran troops, tanks, supply problems, and surprise reinforcements into play.
With five scenarios of increasing difficulty, Scream, Aim, Fire! creates tense solo WWII engagements where speed matters, morale is fragile, and caution can be just as dangerous as recklessness.
Contents include: 2 17" x 22" maps, 140 1-inch counters, full-colour rules, 1 player aid sheet, 36 player cards, and 5 scenarios.









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