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An Attrition of Souls is a light, fast-paced strategic wargame from Compass Games covering the First World War. Designed for quick play and high replayability, it lets one or two players decide the fate of Europe in a tense conflict of industrial power, strategic timing and relentless attrition.
The game uses a distinctive tile-placement system to represent armies and army groups. Each turn, players draw tiles from a pouch based on their industrial strength, then decide where those forces can do the most good. The combat system is unforgiving, capturing the brutal cost of the Great War: victories are possible, but rarely painless.
The Central Powers must strike hard early, choosing whether to focus west against France and Belgium or turn east in an attempt to crush Russia. The Entente must decide where to hold, where to retreat, and how long Russia can absorb pressure before collapse becomes a real danger. New allies may enter the war, but poor timing can turn them into liabilities rather than saviours.
With games that can end in a decisive early victory or grind on into a long stalemate, An Attrition of Souls offers strong replay value in a compact playing time. Optional rules add further historical detail and balancing options, making it suitable for players who want a strategic WWI game without committing to a full-day monster wargame.
Contents include: a mounted mapboard, two counter sheets, 20 event cards, a rules booklet, Entente and Central Powers player mats, two player aid cards, two pouches, ten 6-sided dice and a game box.









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